800Civilizations
Civilization
French
Civilization bonus:
- Begins with a Native Scout. Trains Coureurs des Bois instead of Settlers.
Royal guard units:
- Skirmisher (Voltigeurs), Cuirassier (Gendarmes)
Unique units:
- Coureurs des Bois and Cuirassier
Descendants of the Franks who inhabited regions in France. They held large areas in the New World until the late 1700s. They famously supported the American revolution after the Battle of Saratoga in 1777.
Starting Resources
Starting Units
Age Ups

800
800
900
800
800
1200
1000
1200
1000
1200
1000
1200
1000
1200
1000
2000
1200
2000
1200
2000
1200
2000
1200
2000
1200
4000
4000
4000
4000
4000
4000
4000
4000
4000
4000Decks


450
500
500
500
400
500
400
500
1000
1000
1000
1000
1000
1000
1000
1000
1000
1000
1000
250
1000
2000
2000
2000
1500
1000
1500Revolutions
Canada Your settlers gain a powerful ranged attack instead of becoming Revolutionaries.
Your settlers gain a powerful ranged attack instead of becoming Revolutionaries.
Haiti Ships 6 Privateers.
Settlers become cheaper Maroons with less hitpoints, but higher range. Town Centers and Taverns can train Pirates. Privateers can be hired at Docks and can train units.
Ships 6 Privateers. Settlers become cheaper Maroons with less hitpoints, but higher range. Town Centers and Taverns can train Pirates. Privateers can be hired at Docks and can train units.
Napoleonic Era Advances your French Revolution to a new era with powerful unit shipments for your deck.
Advances your French Revolution to a new era with powerful unit shipments for your deck.
Revolutionary France Coureurs des Bois turn into Sansculottes, revolutionary gatherers that are better at fighting.
Coureurs des Bois turn into Sansculottes, revolutionary gatherers that are better at fighting.
United States 1 General and 1 Fort Wagon. Forts spawn 2 Gatling Guns for free.
1 General and 1 Fort Wagon. Forts spawn 2 Gatling Guns for free.

