Akan
Civilizations
Civilization
Hausa
Bonus +8.00% Home City XP
Civilization bonus:
- Gets a free Sanga Cattle with all shipments. Universities generate Influence, especially when built in a Kingdom (nearby one Town Center, Palace and Trading Post).
- Age-Up Alliances: (each grant extra bonuses)
- • Two new technologies at the University
- • Units/Builders at the Palace or Town Center
Unique Resource:
- Influence is a powerful resource spent primarily at the Palace on Native Warriors and Mercenaries. All unlocked features cost Influence. Generate it with Universities, Trading Posts and by controlling large herds of Livestock.
Unique units:
- Maigadi, Griot, Fulani Archers, Raider and Lifidi Knight
- The wealthy Hausa kingdoms were magnets for merchants, intellectuals, and enemies. Their extensive trade relations and diplomacy enabled them to exert powerful influence over vast stretches of West Africa. The Hausa kings and emirs deployed powerful cavalry armies to compete with each other or conquer neighboring empires.
Starting Resources
600 Food
Starting Units
Emir x1
Livestock Market Builder x1
Villager x5
Age Ups
Akan (DEAllegianceAkan2)
1 Native Embassy Builder and tokens of 300 Influence
Berbers (DEAllegianceBerber2)
1 Native Embassy Builder and tokens of 300 Influence
Hausa (DEAllegianceHausa2)
1 Hausa Builder and cords of 300 Wood
Moroccans (DEAllegianceMoroccan2)
1 Mosque Builder and tomes of 400 XP
Songhai (DEAllegianceSonghai2)
1 Camp Wagon and chests of 200 Coin
Akan (DEAllegianceAkan3)
6 Akan Ankobias
Berbers (DEAllegianceBerber3)
4 Berber Camel Riders
Fulani (DEAllegianceFulani3)
7 Semi-fattened Goats
Hausa (DEAllegianceHausa3)
Cords of 700 Wood
Moroccans (DEAllegianceMoroccan3)
1 Mosque Builder and tomes of 600 XP
Songhai (DEAllegianceSonghai3)
Chests of 700 Coin
Akan (DEAllegianceAkan4)
8 Akan Ankobias
Berbers (DEAllegianceBerber4)
5 Berber Camel Riders
Fulani (DEAllegianceFulani4)
9 Semi-fattened Goats
Hausa (DEAllegianceHausa4)
Cords of 1,000 Wood
Moroccans (DEAllegianceMoroccan4)
1 Mosque Builder and tomes of 900 XP
Songhai (DEAllegianceSonghai4)
Chests of 1,000 Coin
Yoruba (DEAllegianceYoruba4)
Tokens of 1,000 Influence
Akan (DEAllegianceAkan5)
16 Akan Ankobias
Berbers (DEAllegianceBerber5)
10 Berber Camel Riders
British (DEAllegianceBritish5)
1 Arsenal Builder and 1 Heavy Cannon
Fulani (DEAllegianceFulani5)
18 Semi-fattened Goats
Hausa (DEAllegianceHausa5)
Cords of 2,000 Wood
Moroccans (DEAllegianceMoroccan5)
1 Mosque Builder and tomes of 1,900 XP
Songhai (DEAllegianceSonghai5)
Chests of 2,000 Coin
Yoruba (DEAllegianceYoruba5)
Tokens of 2,000 Influence
Decks
2 Villagers (DEHCShipVillagers1Repeat)
3 Villagers (DEHCShipVillagers3)
4 Semi-fattened Cattle (DEHCShipSanga2)
Advanced Agriculture (DEHCAdvancedAgriculture)
Fields become free! Fields and Granaries gain more hitpoints and are built faster.
Advanced Port (DEHCAdvancedPort)
Ports have a greater attack, heal ships faster, and train ships more quickly.
Amina Epic (DEHCAminaEpic)
Each Raider and Lifidi trained so far grants a fraction of its cost as Influence into the stockpile.
Charity (DEHCCharity)
When this Shipment arrives, all of your current Food is exchanged for a smaller sum of Influence.
Chests of 300 Coin (HCShipCoinCrates1)
Coin source.
Cords of 300 Wood (HCShipWoodCrates1)
Wood source.
Crates of 300 Food (HCShipFoodCrates1)
Food source.
Dambe Wrestling (DEHCDambeWrestling)
Improves Villager hitpoints and attack speed in melee combat. Villagers will tend to prefer wrestling (melee attack) in combat and only shoot at particularly long distance targets.
Draft Oxen (DEHCDraftOxen)
Enables African Cattle to construct Fields and slowly gather resources from them.
Emir of Katsina (DEHCEmirKatsina)
Establish Ironmonger (HCIronmonger)
Villagers gather Coin from Mines faster.
Fish Market (HCFishMarket)
Boats gather Food from Fish and Coin from Whales faster.
Furrier (HCFurrier)
Villagers gather Food from hunted animals, berries, and cherry orchards faster. Berries and hunted animals resources last longer.
Gidan Sarkin (DEHCGidanSarkin)
Ships a Palace and allows Palaces to be built one age earlier.
Gobarau Minaret (DEHCGobarauMinaret)
Universities improve the construction speed and work rate of nearby buildings.
Hausa Kingdom (DEHCHausaKingdom)
Ships all of the following Builders up until the reached age:
• Exploration Age:1 University Builder
• Commerce Age:1 Trade Builder
• Fortress Age:1 Palace Builder
• Industrial Age:1 Town Center Builder
• Imperial Age:5 Camp Builders
Hegemony (DEHCHegemony)
War Camp units trickle a very small amount of Influence.
Kilishi Jerky (DEHCKilishiJerky)
Increases the maximum food total Herdables can fatten to.
Kingslayer (DEHCKingslayer)
Emirs inflict considerably more damage against Heroes and gain additional attack and hitpoints from nearby enemy military units.
Koose (DEHCKoose)
Grants a small sum of food for each of your fields on the map. Improves food gathering on fields.
Moroccan Leather (DEHCMoroccanLeather)
Moroccan techniques for tanning luxury leather causes livestock to grant a small sum of influence when harvested, due to their tannable hides.
Pulaaku Code (DEHCFulaniPulaakuCode)
Villagers gather faster, particularly from natural resources.
Sawmills (HCSawmills)
Villagers gather all Wood faster. Trees last longer.
TEAM Hausa Gates (DEHCTEAMHausaGates)
Walls and Gates return their cost when destroyed. Gates and wall technologies are cheaper.
TEAM Indigo Dyeworks (DEHCIndigoDyeworks)
Villagers gather Coin from Fields, Estates and Rice Paddies faster.
TEAM Zuma Rock Lore (DEHCZumaRockLoreTeam)
All mines last longer and their locations are temporarily revealed for 3 minutes.
Tokens of 300 Influence (DEHCShipInfluenceInfinite)
Influence source
Warrior Nobility (DEHCAfricanHeroCombat)
Hero attack and hitpoints increased. African Heroes get greater resource rewards from Treasures.
Woodcrafting (HCXPWoodcrafting)
Villagers gather Wood faster.
1 Battle Canoe (DEHCShipBattleCanoesRepeat1)
10 Sudanese Allies (DEHCShipSudaneseAllies1)
2 Battle Canoes (DEHCShipBattleCanoes3)
2 Camp Builders (DEHCShipCampWagonsRepeat2)
3 Trade Builders (DEHCShipTradeCarts)
4 Griots (DEHCShipGriots1)
5 Raiders (DEHCShipRaiders1)
6 Berber Allies (DEHCShipBerberAllies1)
6 Yoruba Allies (DEHCShipYorubaAllies1)
7 Fulani Archers (DEHCShipFulaWarriors1)
9 Desert Warriors (DEHCShipDesertWarriors)
Chests of 600 Coin (HCShipCoinCrates2)
Coin source.
Chests of 700 Coin (HCShipCoinCrates3)
Coin source.
Cords of 600 Wood (HCShipWoodCrates2)
Wood source.
Cords of 700 Wood (HCShipWoodCrates3)
Wood source.
Crates of 600 Food (HCShipFoodCrates2)
Food source.
Crates of 700 Food (HCShipFoodCrates3)
Food source.
Crossing Festival (DEHCFulaniCrossingFestival)
Grants a number of Cattle of varying sizes.
Dane Guns (DEHCDaneGuns)
Maigadi attack and train speed improved. They now cost partially Coin and Influence.
European Cannons (YPHCEuropeanCannons)
Warships have more range and greater attack.
Fulani Cattle Fertilizer (DEHCFulaniCattleFertilizer)
Villagers gather resources from Fields faster and construct them more quickly.
Gaananci (DEHCGaananci)
Ships a number of Akan Ankobias (Musketeers). Enables them to be trained from War Camps where they cost Population, Food, and Coin.
Hand Cavalry Damage (DEHCHandCavalryDamageHausa)
Raider and Lifidi Knight attack increased.
Hand Cavalry Hitpoints (DEHCHandCavalryHitpointsHausa)
Raider and Lifidi Knight hitpoints increased.
Improved Warships (HCNavalCombat)
All warships attack and hitpoints increased.
Katsina Fortifications (DEHCKatsinaFortifications)
Allows Levies to garrison inside Watch Towers. Units garrisoned in a Watch Tower improve its damage by 10%.
Mass Levies (DEHCMassLeviesAfrican)
Levied Spearmen, Levied Bowmen, and Levied Gunners no longer lose hitpoints and have all damage penalties removed.
Palace of Amina (DEHCPalaceAmina)
Ships 1 Palace Wagon and tokens of 300 Influence. Increases Palace build limit by 1.
Rendering Plant (HCRenderingPlant)
Boats gather Food and Coin faster.
Rumfa's Riders (DEHCEarlyLifidi)
Delivers a number of Lifidi Knights and enables them to be trained in the Commerce Age.
Silversmith (HCSilversmith)
Villagers gather Coin from Mines faster. Mines last longer.
Spice Trade (HCSpiceTrade)
Villagers gather Food from hunted animals, berries, and cherry orchards faster. Berries and hunted animals resources last longer.
TEAM Marabout Network (DEHCMaraboutNetwork)
Reveals the location of all Trading Posts, Treasures, and enemy fortifications on the map.
TEAM Trade Empire (DEHCExpandedTradingPost)
You get a Trading Post Builder, and Trading Posts are cheaper and stronger.
Tokens of 600 Influence (DEHCShipInfluence)
Influence source
Tokens of 700 Influence (DEHCShipInfluence1)
Influence source
Tsetse Sabotage (DEHCTsetseSabotage)
Sabotages an enemy building, considerably slowing down its production. Cannot be used on a building that is already being affected by this ability.
University of Timbuktu (DEHCTimbuktu)
Ships 1 Griot and 1 University Builder for educational purposes. Increases University build limit.
Zazzau Cavalry (DEHCZazzauCavalry)
Ships 1 Lifidi Knight per Palace and 1 Raider per War Camp and Watch Tower.
1 Cannon Boat (DEHCShipCannonBoats1)
1 Town Center Builder (DEHCShipCoveredWagonsAfrica)
15 Sudanese Allies (DEHCShipSudaneseAllies2)
3 Battle Canoes (DEHCShipBattleCanoes2)
4 Lifidi Knights (DEHCShipLifidiKnights2)
5 Lifidi Knights (DEHCShipLifidiKnights1)
6 Javelin Riders (DEHCShipJavelinRidersRepeat1)
8 Berber Allies (DEHCShipBerberAllies3)
8 Fulani Archers (DEHCShipFulaWarriors3)
8 Javelin Riders (DEHCShipJavelinRiders2)
8 Semi-fattened Cattle + 1 Livestock Market Builder (DEHCShipSanga3)
Fattening Food source and versatile Economic Building.
9 Fulani Archers (DEHCShipFulaWarriors2)
Aïr Berbers (DEHCBerberNomads)
Ships a Berber Nomad villager for each Trading Post and Town Center you control.
Canoe Crafting (DEHCCanoeCrafting)
African canoes cost less resources.
Chests of 1,000 Coin (HCShipCoinCrates4)
Coin source.
Cords of 1,000 Wood (HCShipWoodCrates4)
Wood source.
Counter Cavalry Tactics (DEHCCounterCavalry)
Javelin Riders gain more hitpoints and inflict greater damage against Heavy Cavalry from range.
Crates of 1,000 Food (HCShipFoodCrates4)
Food source.
Emir of Kano (DEHCEmirKano)
Ships 1 Hausa Emir (Hero) and a number powerful heavy ranged infantry bodyguards with a deadly melee attack.
Feudal Armies (DEHCFasterTrainingUnitsAfrican)
All units are trained faster.
Fodio Tactics (DEHCFodioTactics)
Increases Fulani Archer range and siege range.
Fulani Archer Combat (DEHCFulaniArcherCombat)
Fulani Archer attack and hitpoints increased.
Gatekeepers (DEHCGatekeepers)
Researches City Walls and enables Gates to grant nearby units a 5% attack bonus.
Hadejia Emirate (DEHCHadejiaEmirate)
Ships a number of Raiders and Lifidi Knights and makes their upgrades cheaper and research faster.
Hire Cannoneers (DEHCMercsCannoneers2)
Hire Kanuri Guards (DEHCMercsKanuriGuards)
Hire Sennar Horsemen (DEHCMercsSennarHorsemen)
Jukunawa (DEHCShipVillagersGriots)
Ships a group of Villagers and Griots. Griot build limit increased.
Loyal Warriors (DEHCLoyalWarriors)
Native Warriors, Mercenaries and Outlaws are 15% cheaper, including shipments of them.
Maguzawa (DEHCMaguzawa)
Griots inflict more damage. Instruments now intimidate enemies in a greater area.
Massina Madrasahs (DEHCMassinaMadrasahs)
Villagers gather mines and trees around Universities 30% faster. University line of sight significantly increased.
Rano Indigo Production (DEHCRanoIndigoProduction)
Villagers gather Coin from Fields faster.
Recruit Xebec (DEHCShipMercXebec)
Sahelian Kingdoms (DEHCSahelianKingdoms)
Native Warrior, Outlaw, and Mercenary combat improved.
Salé Rovers (DEHCSaleRovers)
Ships a powerful mercenary Xebec warship and a number of agile Corsair Marksmen good against heavy infantry and light ranged cavalry.
Sarkin Dogarai (DEHCSarkinDogarai)
Maigadi hitpoints increased and Maigadi inflict more melee damage against cavalry.
Suya Skewers (DEHCSuyaSkewers)
Villagers gather Food from huntable and herdable animals faster.
TEAM 4 Zenata Rider (DEHCShipZenataTeam)
TEAM Senegalese Riflemen (HCRangedInfantryDamageFrenchTeam)
TEAM Ranged infantry attack increased.
Tokens of 1000 Influence (DEHCShipInfluence2)
Influence source
Yawon Dandi (DEHCOutlawsHausa)
Desert outlaws move and train faster.
1 Cannon Boat + 1 Battle Canoe (DEHCShipAfricanCanoes1)
Ships 1 Cannon Boat and 1 Battle Canoe.
10 Fulani Archers (DEHCShipFulaWarriorsRepeat)
10 Villagers (DEHCShipVillagerRepeat)
14 Javelin Riders (DEHCShipJavelinRiders1)
16 Fulani Archers (DEHCShipFulaWarriors4)
2 Battle Canoes (DEHCShipBattleCanoesRepeat2)
5 Lifidi Knights (DEHCShipLifidiKnightsRepeat)
7 Raiders (DEHCShipRaidersRepeat)
8 Griots (DEHCShipGriots2)
8 Lifidi Knights (DEHCShipLifidiKnights3)
Advanced Livestock Market (DEHCAdvancedLivestockMarket)
Animal exchange rates recover faster. Resource exchange rates improved.
Chests of 1,600 Coin (HCShipCoinCrates5)
Coin source.
Cords of 1,200 Wood (HCShipWoodCrates6)
Wood source.
Crates of 1,600 Food (HCShipFoodCrates5)
Food source.
Dodo Cult (DEHCDodoCult)
Griot hitpoints, speed and build limit increased.
Durbar Parade (DEHCDurbarParade)
Lifidi Knights and Raiders ride faster and their attacks now inflict area damage, especially in trample mode.
Fulani Invasion (DEHCFulaniInvasion)
You receive a free Fulani Archer for all your past and future shipments.
Futa Jallon (DEHCFutaJallon)
The Fulani state of Futa Jallon sends 9 Fulani Archers and 8 Javelin Riders.
Futa Toro (DEHCFutaToro)
The Fulani state of Futa Toro sends 9 Fulani Archers and 9 Raiders.
Gwandu (DEHCGwandu)
The Fulani town of Gwandu sends 9 Fulani Archers and 5 Lifidi Knights.
Habbanaya (DEHCHabbanaya)
Exchanges ALL your Sanga and other Cattle for Influence and replaces them with an unfattened calfs.
• Cattle Value:70%
Heavy Fortifications (DEHCHeavyFortificationsAfrican)
Grants free improvements that increase the combat ability of Walls, Outposts, Blockhouses, Forts, War Huts, and Nobles' Huts.
Hire Askaris (DEHCMercsAskari)
Hire Dahomey Amazons (DEHCMercsDahomeyAmazons)
Hire Gatling Camels (DEHCMercsGatlingCamels)
Kola Nut Cultivation (DEHCKolaNutCultivation)
Field gathering also provides a fraction of income as wood.
Kororofa Confederacy (DEHCKororofaConfederacy)
Native Treaties (HCNativeTreaties)
You get a Shipment of Native Warriors from each different allied tribe.
Recruit Xebecs (DEHCShipMercXebec2)
Red Fulani Cattle (DEHCRedFulaniCattle)
Royal Fortifications (DEHCExtensiveFortificationsHausa)
Ships 2 Palace Builders, 3 Camp Builders and increases build limits. Researches Fortified Cities.
Sokoto Chronicle (DEHCSokotoChronicle)
You receive a Kingdom Builder for every Town Center you currently own. Kingdom Builders can transform into Tokens of Influence.
TEAM Ancient Kano Walls (DEHCAncientKanoWalls)
TEAM Wall hitpoints are improved by nearby military units.
Tokens of 1,000 Influence (DEHCShipInfluenceInfinite2)
Influence source
Tokens of 1600 Influence (DEHCShipInfluence3)
Influence source
Zinder Kanuris (DEHCZinderKanuris)
Ships a number of Kanuri Guard mercenaries (Dragoons). Enables them to be trained from the Palace where they cost partially Coin and Influence.
Revolutions
This civilization does not expose any revolution decks in the current data.
