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Civilizations

Civilization

United States

Jingle
0:00 / 0:00

Civilization bonus:

- Minutemen levies can be called repeatedly from Town Centers and Outposts. Unlocks two Factory cards in the Industrial Age.

Culture Bonus:

- Starts with a General who can plant an Inspiring Flag and build Forts instead of Town Centers. Advances in Age by choosing a Federal State that unlocks two powerful unique cards. Has access to Saloons, Sloops, Steamers, and unique Outlaws.

National guard units:

- State Militia (Volunteer)

Unique units:

- Carbine Cavalry, Minuteman, State Militia, Regular, Sharpshooter, Gatling Gun

Unique buildings:

- Can build a Meeting House and a State Capitol which may train Construction Wagons or research unique improvements.

The "land of opportunity" provided a new world for people from many nations, creating the famous melting pot of cultures. Expanding from militia forces skilled in skirmishing tactics and marksmanship to a professional army, the United States of America ensured its independence and impressive road to prosperity.

Starting Resources

400 Food
200 Wood
100 Xp

Starting Units

1 General
6 Settler

Age Ups

3
Food 700
1
Food 800
1
Food 800
1
Food 800
1
Food 800
5
Food 1200
Coin 1000
4
Food 1200
Coin 1000
1
Food 1200
Coin 1000
5
Food 1200
Coin 1000
4
Food 1200
Coin 1000
1
Food 2000
Coin 1200
1
Food 2000
Coin 1200
1
Food 2000
Coin 1200
2
Food 2000
Coin 1200
2
Food 2000
Coin 1200
3
Food 4000
Coin 4000
1
Food 4000
Coin 4000
3
Food 4000
Coin 4000
Food 4000
Coin 4000
1
Food 4000
Coin 4000

Decks

2
Delaware
1
Massachusetts
1
Pennsylvania
1
Rhode Island
Virginia
Indiana
Food 250
Wood 250
2
Wood 200
Kentucky
4
Coin 500
Maryland
1
2
New Hampshire
1
Food 250
Wood 250
4
Tennessee
2
1
California
Food 1000
Wood 1000
Coin 1000
New Jersey
4
4
Ohio
12
South Carolina
2
Vermont
Connecticut
3
9
Florida
Illinois
10
Coin 1500
New York
6
Coin 2500
Texas
16
8
300
1
300
300
1
Coin 300
3
Wood 225
1
Wood 225
2
1
Food 300
1
2
4
5
6
7
8
2
3
600
700
600
700
600
700
2
5
Coin 400
6
Food 250
Wood 250
2
Food 300
Wood 300
Coin 400
12
Food 250
Wood 250
1
2
400
1
1
1
10
11
16
4
5
9
Food 400
6
7
7
8
9
1
3
8
Food 250
Wood 250
10
Food 500
Wood 500
1000
1000
1000
1
10
Coin 600
6
Wood 250
12
Food 500
Wood 500
7
2
8
1
Coin 1000
1
2
10
14
15
16
2
2
2
22
3
3
4
5
Food 1000
Wood 1000
1
1600
1600
Wood 250
Food 500
Wood 500
9
Food 1000
Wood 1000
800
10
1
21
Food 500
Wood 500
13
Coin 3500
3
Food 300
Wood 300
10
Coin 1000
2
6
Wood 2500
5
4
16
Food 1000
Wood 1000

Revolutions

This civilization does not expose any revolution decks in the current data.

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