800Civilizations
Civilization
British
Civilization bonus:
- Manor spawns a settler when built.
Royal guard units:
- Musketeer (Redcoat) and Hussar (King's Life Guard)
Unique units:
- Longbowman and Rocket
In the New World they were one of the most powerful colonizers defeating multiple European powers. They eventually established thirteen colonies, which later revolted against the British Empire to form the United States of America.
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850Revolutions
Canada Your settlers gain a powerful ranged attack instead of becoming Revolutionaries.
Your settlers gain a powerful ranged attack instead of becoming Revolutionaries.
Haiti Ships 6 Privateers.
Settlers become cheaper Maroons with less hitpoints, but higher range. Town Centers and Taverns can train Pirates. Privateers can be hired at Docks and can train units.
Ships 6 Privateers. Settlers become cheaper Maroons with less hitpoints, but higher range. Town Centers and Taverns can train Pirates. Privateers can be hired at Docks and can train units.
South Africa Settlers gather more quickly instead of becoming Revolutionaries and can garrison in Trek Wagons for transport and protection. Houses become Trek Wagons.
Settlers gather more quickly instead of becoming Revolutionaries and can garrison in Trek Wagons for transport and protection. Houses become Trek Wagons.
United States 1 General and 1 Fort Wagon. Forts spawn 2 Gatling Guns for free.
1 General and 1 Fort Wagon. Forts spawn 2 Gatling Guns for free.


