800Civilizations
Civilization
Mexicans
Civilization bonus:
- Livestock and Settlers may be tasked to Haciendas to produce resources or spawn units. Can revolt in earlier ages and return to Mexico afterwards. Gains an additional Padre hero early on.
Culture Bonus:
- Starts with a General who can plant an Inspiring Flag and build Forts instead of Town Centers. Advances in Age by choosing a Federal State that unlocks two powerful unique cards. Has access to Saloons, Sloops, Steamers, and unique Outlaws.
National guard units:
- Chinaco (Charro), Salteador (Vigilante)
Unique units:
- Padre, Insurgente, Salteador, Soldado, Chinaco
Unique buildings:
- Can build Haciendas and a Cathedral which may research unique improvements.
Born in fiery insurgency against Spanish colonial rule the young Mexican nation asserted itself against numerous revolutions and invasions.
Starting Resources
Starting Units
Age Ups

800
800
800
800
800
1200
1000
1200
1000
1200
1000
1200
1000
1200
1000
2000
1200
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4000
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4000Decks

Chiapas
Durango
Michoacán
Querétaro
Tlaxcala
Coahuila
San Luis Potosí
Sinaloa
500
Sonora
Tabasco
Chihuahua
Guanajuato
Guerrero
Tamaulipas
Zacatecas
Estado de México
Jalisco
Oaxaca
Puebla
Veracruz

300
300
250
250
250
250
250
250
300
300
250
250
500
500
250
250
500
500
500
500
1000
500
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750
750
250
250
500
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1000
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1000
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500Revolutions
Baja California Settlers become Filibusters
3 Post Wagons
Focus: Outlaws, Map Control, Resource trickles
Settlers become Filibusters 3 Post Wagons Focus: Outlaws, Map Control, Resource trickles
California Settlers become Californios.
Cow build limit and work rate greatly increased.
Focus: Cavalry, Ranching, Rebuilding economy.
Settlers become Californios. Cow build limit and work rate greatly increased. Focus: Cavalry, Ranching, Rebuilding economy.
Central America 7 Settlers
Artillery and Forts available
Focus: Fortress Age utility
7 Settlers Artillery and Forts available Focus: Fortress Age utility
Maya Infantry units become Cruzob soldiers. Cavalry units become Cuatreros. Stables become War Huts. Unlocks Mayan Holcan Javelineers and War Huts.
Infantry units become Cruzob soldiers. Cavalry units become Cuatreros. Stables become War Huts. Unlocks Mayan Holcan Javelineers and War Huts.
Rio Grande Settlers become Revolutionaries
Military Guard upgrades available and free
Focus: Unit shipments, Cavalry
Settlers become Revolutionaries Military Guard upgrades available and free Focus: Unit shipments, Cavalry
Texas Settlers become Volunteers.
Train Guard United States units. Minutemen levies enabled at the Town Center.
Focus: Forts, Infantry upgrades.
Settlers become Volunteers. Train Guard United States units. Minutemen levies enabled at the Town Center. Focus: Forts, Infantry upgrades.
Yucatán Insurgentes become Yucatecos
Hacienda upgrades available and free
Focus: Haciendas, Settlers, Infantry
Insurgentes become Yucatecos Hacienda upgrades available and free Focus: Haciendas, Settlers, Infantry
