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Civilizations

Civilization

Mexicans

Jingle
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Civilization bonus:

- Livestock and Settlers may be tasked to Haciendas to produce resources or spawn units. Can revolt in earlier ages and return to Mexico afterwards. Gains an additional Padre hero early on.

Culture Bonus:

- Starts with a General who can plant an Inspiring Flag and build Forts instead of Town Centers. Advances in Age by choosing a Federal State that unlocks two powerful unique cards. Has access to Saloons, Sloops, Steamers, and unique Outlaws.

National guard units:

- Chinaco (Charro), Salteador (Vigilante)

Unique units:

- Padre, Insurgente, Salteador, Soldado, Chinaco

Unique buildings:

- Can build Haciendas and a Cathedral which may research unique improvements.

Born in fiery insurgency against Spanish colonial rule the young Mexican nation asserted itself against numerous revolutions and invasions.

Starting Resources

100 Coin
400 Food
200 Wood

Starting Units

1 Cow
1 General
6 Settler

Age Ups

1
Food 800
1
Food 800
1
Food 800
1
Food 800
1
Food 800
1
Food 1200
Coin 1000
1
Food 1200
Coin 1000
1
Food 1200
Coin 1000
1
Food 1200
Coin 1000
1
Food 1200
Coin 1000
4
Food 2000
Coin 1200
5
Food 2000
Coin 1200
5
Food 2000
Coin 1200
2
Food 2000
Coin 1200
4
Food 2000
Coin 1200
Food 4000
Coin 4000
3
Food 4000
Coin 4000
3
Food 4000
Coin 4000
1
Food 4000
Coin 4000
1
Food 4000
Coin 4000

Decks

Chiapas
1
Durango
1
Michoacán
1
Querétaro
1
2
Tlaxcala
1
1
Coahuila
San Luis Potosí
17
Sinaloa
Coin 500
Sonora
Tabasco
1
Chihuahua
Guanajuato
1
1
Guerrero
Tamaulipas
1
Zacatecas
27
Estado de México
Jalisco
Oaxaca
Puebla
Veracruz
1
1
3
3
1
300
300
300
1
1
10
2
Wood 300
Food 300
2
3
3
4
5
5
6
600
700
500
600
700
600
700
9
Food 250
Wood 250
2
Food 250
Wood 250
10
Food 250
Wood 250
3
1
1
1
1
10
2
20
3
Wood 300
Food 300
4
4
5
5
5
6
7
8
1
3
1000
1000
1000
1
500
Food 250
Wood 250
Food 500
Wood 500
11
Food 250
Wood 250
1
Food 500
Wood 500
6
Food 500
Wood 500
1
14
15
2
4
2
2
24
Coin 1000
33
4
8
1
1600
Food 500
Wood 500
1600
1600
1
Wood 250
9
10
Food 500
Wood 500
Food 750
Wood 750
Food 250
Wood 250
1
Food 500
Wood 500
14
Food 500
Wood 500
9
15
Food 1000
Wood 1000
14
Coin 1000
2
8
Food 500
Wood 500

Revolutions

Baja California

Settlers become Filibusters 3 Post Wagons Focus: Outlaws, Map Control, Resource trickles

California

Settlers become Californios. Cow build limit and work rate greatly increased. Focus: Cavalry, Ranching, Rebuilding economy.

Central America

7 Settlers Artillery and Forts available Focus: Fortress Age utility

Maya

Infantry units become Cruzob soldiers. Cavalry units become Cuatreros. Stables become War Huts. Unlocks Mayan Holcan Javelineers and War Huts.

Rio Grande

Settlers become Revolutionaries Military Guard upgrades available and free Focus: Unit shipments, Cavalry

Texas

Settlers become Volunteers. Train Guard United States units. Minutemen levies enabled at the Town Center. Focus: Forts, Infantry upgrades.

Yucatán

Insurgentes become Yucatecos Hacienda upgrades available and free Focus: Haciendas, Settlers, Infantry

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