Treasure 1
An empty House that can be claimed.
Guardians
4Map
Teams are divided by a short mountain range between two seas.
Settlements
Outlaws
Treasures
Treasure 1
An empty House that can be claimed.
Guardians
4Treasure 2
Hare meat worth 35 Food.
Guardians
1
85
7Treasure 3
A needle in a haystack, worth 50 XP.
Guardians
1
115
7Treasure 4
A bow from the Crimean Khanate worth 45 Wood.
Guardians
1
200
7Treasure 5
A soldier's last letter home, worth 45 XP.
Guardians
1
220
7Treasure 6
A famous mosaic worth 50 Coin, disassembled for transport.
Guardians
1Treasure 7
A den of skunks whose pelts are worth .
Guardians
1Treasure 8
A pumpkin, slightly nibbled on, worth 35 Food.
Guardians
1
250
7Treasure 9
An old Outpost that can be refurbished.
Guardians
4Treasure 10
Early violin worth 40 Coin.
Guardians
1Treasure 11
The broken wing of a Polish hussar, worth 35 Wood.
Guardians
1
115
7Treasure 12
A Cossack Bandura worth 90 Coin.
Guardians
1Treasure 13
A rare first edition of the journal Osnova, worth 100 XP.
Guardians
1
270
7Treasure 14
Scribbled orders for the light brigade, worth 115 XP.
Guardians
1Treasure 15
A saber from the Light Brigade worth 60 Coin.
Guardians
1
240
8Treasure 16
Peasant weaponry from the Mukha Rebellion, worth 90 Wood.
Guardians
1
270
7Treasure 17
An exhausted Carrier pigeon carrying news worth 90 Food.
Guardians
1Treasure 18
A big pumpkin worth 70 Food.
Guardians
1
250
7Treasure 19
Railway Materials worth 80 Wood.
Guardians
1Treasure 20
Three stray sheep.
Guardians
2
115
7
220
7Treasure 21
A stray dog in need of rescue.
Guardians
1Treasure 22
A bandage granting your explorer 50 additional HP.
Guardians
2
270
7
85
7Treasure 23
A Grandmas tips and tricks for gathering blueberries, boosting their gather rate by 25%.
Treasure 24
A chest by Charles Cressent, worth 30 Coin and 80 Wood.
Guardians
1
240
8Treasure 25
A handbook on German fencing techniques worth 155 XP.
Guardians
1Treasure 26
A gilded Hetman saber worth 160 Coin.
Guardians
2Treasure 27
Ornamental sword of Hetman Sahaidachny, worth 165 Coin.
Guardians
1Treasure 28
A parchment containing religious indoctrination worth 260 XP.
Guardians
1Treasure 29
Rations from the Narva stockpiles worth 150 Food.
Guardians
1Treasure 30
A trapped Native warrior. He may join the cause of whoever rescues him.
Guardians
1
115
7Treasure 31
A pot of handmade Pierogi worth 150 Food.
Guardians
1
220
7Treasure 32
A trapped Settler, who may join the cause of a rescuer.
Guardians
1
115
7Treasure 33
A trapped Settler, who may join the cause of a rescuer.
Guardians
1
270
7Treasure 34
Two stray dogies (Cows), which you can capture.
Guardians
1
115
7Treasure 35
Abandoned telegraph poles worth 165 Wood.
Guardians
1Treasure 36
A mysterious stash.
Guardians
1
100
7Treasure 37
A mysterious stash.
Guardians
1
100
7Treasure 38
A mysterious stash.
Guardians
1
100
7Treasure 39
A mysterious stash.
Guardians
1
100
7Treasure 40
A mysterious stash.
Guardians
1
100
7Treasure 41
A mysterious stash.
Guardians
1
100
7Treasure 42
A mysterious stash.
Guardians
1
100
7Treasure 43
A mysterious stash.
Guardians
1
100
7Treasure 44
A mysterious stash.
Guardians
1
100
7Treasure 45
A mysterious stash.
Guardians
1
100
7Treasure 46
The cracked pocket watch of von Hohenfall, worth 135 Coin.
Guardians
1Treasure 47
A damaged cache of Ottoman gunpowder that increases artillery attack by 10%.
Guardians
1Treasure 48
Intact cannonball from the siege of Vienna that grants artillery a +0.25x multiplier against buildings.
Guardians
1
270
7Treasure 49
A statue of the Greek goddess Athena from a Greek colony worth 300 XP.
Treasure 50
Baklava brought from the Ottoman empire by Charles XII worth 250 Food.
Guardians
2
200
7
245
8Treasure 51
A stash of bayonets, increasing infantry melee attack by 10%.
Guardians
1Treasure 52
The silver cradle of Jadwiga worth 250 Coin.
Guardians
1Treasure 53
An artillery piece from the Sevastopol defenses worth 230 Coin.
Guardians
1
100
7Treasure 54
The legendary jewel known as the Eye of Ornlu worth 300 XP.
Guardians
1
480
7Treasure 55
A gold vein worth 380 Coin.
Guardians
1Treasure 56
The diary of Florence Nightingale whose entries increases the efficiency of healers and Field Hospitals by 25%.
Guardians
1Treasure 57
Karabakh horses which increases cavalry speed by 5%.
Guardians
2Treasure 58
Legend of a heroic freedom fighter, inspiring your skirmishers to fight with +10 HP.
Guardians
1Treasure 59
Scribbled orders for the light brigade, worth 300 XP.
Guardians
1Treasure 60
Explosive naval shells that increase the attack of warships by 15%
Treasure 61
A piece of independent literature banned by a power crazy tsar, worth 300 XP.
Guardians
1
240
8Treasure 62
A collection of Gákti garments inspiring your villagers to chop wood 10% faster.
Guardians
1Treasure 63
Three stray dogies (Cows), which you can capture.
Guardians
1
270
7Treasure 64
Abandoned telegraph poles worth 300 Wood.
Guardians
2Treasure 65
Marshal Tilly's written archive of disciplinary actions, increasing infantry marching speed by 10%.
Guardians
1Treasure 66
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 67
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 68
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 69
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 70
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 71
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 72
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 73
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 74
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 75
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 76
A Prospector Wagon that has lost its way, but may still be able to find a mine.
Guardians
1Treasure 77
A Prospector Wagon that has lost its way, but may still be able to find a mine.
Guardians
2
270
7
390
8Treasure 78
A Prospector Wagon that has lost its way, but may still be able to find a mine.
Guardians
1Treasure 79
A Prospector Wagon that has lost its way, but may still be able to find a mine.
Guardians
2
270
7
390
8Treasure 80
An acquisition of territory for the entire team.
Guardians
1Treasure 81
A team of miners stuck in a mine in need of rescue.
Guardians
1Treasure 82
A team of miners stuck in a mine in need of rescue.
Guardians
1Treasure 83
An empty building that can be claimed.
Guardians
1Treasure 84
A den of skunks whose pelts are worth .
Guardians
2Treasure 85
An ancient Roman scroll on military tactics granting a small trickle of experience.
Guardians
1
220
7