Treasure 1
An empty House that can be claimed.
Guardians
4Map
Four short trade routes converge in the center of the map.
Settlements
Outlaws
Treasures
Treasure 1
An empty House that can be claimed.
Guardians
4Treasure 2
Asparagus worth 30 Food.
Guardians
1
80
7Treasure 3
Pair of Porcelain Candelabrums worth 50 Coin.
Guardians
1Treasure 4
A crescent-shaped pastry worth 40 Food.
Guardians
1Treasure 5
German diptych of a person with wings, worth 40 XP.
Guardians
1
115
7Treasure 6
A needle in a haystack, worth 50 XP.
Guardians
1
115
7Treasure 7
A lucky coin worth 1 Coin and 40 XP.
Guardians
1
220
7Treasure 8
A den of skunks whose pelts are worth .
Guardians
1Treasure 9
An old Outpost that can be refurbished.
Guardians
4Treasure 10
Early violin worth 40 Coin.
Guardians
1Treasure 11
A broken Bohemian windowframe worth 45 Wood.
Guardians
1
270
7Treasure 12
The broken wing of a Polish hussar, worth 35 Wood.
Guardians
1
115
7Treasure 13
Peter Bruegel's painting titled "De Boerenbruiloft", worth 85 Coin.
Guardians
1Treasure 14
A wheel of Gouda cheese worth 80 Food.
Guardians
1
220
7Treasure 15
An exhausted Carrier pigeon carrying news worth 75 Food.
Guardians
1
115
7Treasure 16
Roof rabbit worth 100 Food.
Guardians
2
270
7
85
7Treasure 17
Railway Materials worth 80 Wood.
Guardians
1Treasure 18
No true Scotsman would have dropped their bagpipes here, but they are still worth 50 XP and 50 Wood.
Guardians
2
270
7
185
7Treasure 19
An ancient sculpture of Nehalennia, worth 100 XP.
Guardians
2Treasure 20
Two stray sheep.
Guardians
1
115
7Treasure 21
Three stray sheep.
Guardians
2
115
7
220
7Treasure 22
A poem about The Wallace, granting you a desire for freedom, and 95 XP.
Guardians
1
270
7Treasure 23
A cask of wine worth 40 Coin and 40 XP.
Guardians
2
270
7
85
7Treasure 24
A Grandmas tips and tricks for gathering blueberries, boosting their gather rate by 25%.
Treasure 25
Silver belt buckle of someone who traded all their days for one chance, worth 100 Coin and 100 XP.
Guardians
1Treasure 26
A big coil of cables worth 125 Coin.
Guardians
1Treasure 27
A comparison of Dutch and French Line Infantry doctrine, worth 225 XP.
Guardians
1Treasure 28
Fashionable cravates worth 180 Coin.
Guardians
1Treasure 29
A chest by Charles Cressent, worth 30 Coin and 80 Wood.
Guardians
1
240
8Treasure 30
A displaced farmer ready to help out.
Guardians
1Treasure 31
The morion of El Pollo Guapo, which increases Explorer or Hero hitpoints by +20%.
Guardians
2
115
7
220
7Treasure 32
A parchment containing religious indoctrination worth 260 XP.
Guardians
1Treasure 33
A trapped Native warrior. He may join the cause of whoever rescues him.
Guardians
1
115
7Treasure 34
A big pumpkin worth 170 Food.
Guardians
1
270
7Treasure 35
A relic from the Drowned Land of Saeftinghe, worth 150 XP.
Guardians
1Treasure 36
No true Scotsman would have dropped their bagpipes here, but they are still worth 100 XP and 100 Wood.
Guardians
1Treasure 37
Sedan chair of a Spanish general, worth 115 Wood.
Guardians
1Treasure 38
A trapped Settler, who may join the cause of a rescuer.
Guardians
1
115
7Treasure 39
A Treatise on tercios worth 120 XP.
Guardians
2Treasure 40
A mysterious stash.
Guardians
1
100
7Treasure 41
A mysterious stash.
Guardians
1
100
7Treasure 42
A mysterious stash.
Guardians
1
100
7Treasure 43
A mysterious stash.
Guardians
1
100
7Treasure 44
A mysterious stash.
Guardians
1
100
7Treasure 45
A mysterious stash.
Guardians
1
100
7Treasure 46
A mysterious stash.
Guardians
1
100
7Treasure 47
A mysterious stash.
Guardians
1
100
7Treasure 48
A mysterious stash.
Guardians
1
100
7Treasure 49
A mysterious stash.
Guardians
1
100
7Treasure 50
The armor of Arkantos, which increases Explorer or Hero hitpoints by +40%.
Guardians
1
115
7Treasure 51
A stash of bayonets, increasing infantry melee attack by 10%.
Guardians
1Treasure 52
Charles the Bold's lost treasure, worth 250 XP.
Guardians
1
115
7Treasure 53
Silver belt buckle of someone who traded all their days for one chance, worth 200 Coin and 200 XP.
Guardians
1Treasure 54
A book about Carolean tactics, increasing infantry attack by 5%.
Guardians
1Treasure 55
A French Chasseur's stirrups, which increase cavalry speed by 10%.
Guardians
1Treasure 56
Leonardo Da Vinci's notebook whose ingenious contents are worth 250 XP.
Guardians
2Treasure 57
A chest by Charles Cressent, worth 50 Coin and 225 Wood.
Guardians
1Treasure 58
A crescent-shaped pastry worth 400 Food.
Treasure 59
A necklace of the Order of the Golden Fleece, worth 225 Coin.
Guardians
1Treasure 60
A cache of Belgische Frietjes, reducing infantry and cavalry food costs by 5%.
Guardians
2Treasure 61
Smuggled Geuzen rifles, increasing Explorer or Hero attack by 25%.
Treasure 62
A gold vein worth 300 Coin.
Guardians
2
220
7
85
7Treasure 63
A Prussian officer's hat, increasing infantry marching speed by 10%.
Guardians
2Treasure 64
A needle in a haystack, worth 300 XP.
Guardians
2
220
7
480
7Treasure 65
The diary of Florence Nightingale whose entries increases the efficiency of healers and Field Hospitals by 25%.
Guardians
1Treasure 66
An empty House that can be claimed.
Guardians
2
115
7
220
7Treasure 67
Karabakh horses which increases cavalry speed by 5%.
Guardians
2Treasure 68
Legend of a heroic freedom fighter, inspiring your skirmishers to fight with +10 HP.
Guardians
1Treasure 69
Millstones in perfect working condition, increasing food gathering rates from Mills, Farms, Rice Paddies, Fields and Haciendas by 5%.
Guardians
1Treasure 70
The Mona Lisa painting, worth 250 Coin.
Guardians
2Treasure 71
Sedan chair of a Spanish general, worth 270 Wood.
Guardians
1Treasure 72
A piece of the Sistine Chapel's gorgeous ceiling, worth 400 Coin.
Guardians
2
200
7
200
7Treasure 73
A collection of Gákti garments inspiring your villagers to chop wood 10% faster.
Guardians
1Treasure 74
The painting of the Last Supper, worth 330 Coin.
Guardians
2
200
7
200
7Treasure 75
Marshal Tilly's written archive of disciplinary actions, increasing infantry marching speed by 10%.
Guardians
1Treasure 76
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 77
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 78
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 79
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 80
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 81
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 82
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 83
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 84
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 85
A mysterious cache for the entire team.
Guardians
1
100
7Treasure 86
A Doppelsöldner's stashed wages, worth 275 Coin.
Guardians
1Treasure 87
A Prospector Wagon that has lost its way, but may still be able to find a mine.
Guardians
1Treasure 88
A Prospector Wagon that has lost its way, but may still be able to find a mine.
Guardians
2
270
7
390
8Treasure 89
A Prospector Wagon that has lost its way, but may still be able to find a mine.
Guardians
1Treasure 90
A Prospector Wagon that has lost its way, but may still be able to find a mine.
Guardians
2
270
7
390
8Treasure 91
An acquisition of territory for the entire team.
Guardians
1Treasure 92
A team of miners stuck in a mine in need of rescue.
Guardians
1Treasure 93
A team of miners stuck in a mine in need of rescue.
Guardians
1Treasure 94
An empty building that can be claimed.
Guardians
1Treasure 95
A den of skunks whose pelts are worth .
Guardians
2Treasure 96
An ancient Roman scroll on military tactics granting a small trickle of experience.
Guardians
1
220
7